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Ok, so I know that this is just a part of the game you're developing (probably a level), but even then, it felt a little bare. As a platformer, there isn't much to do (no enemies to fight, no tricky jumps to make), so it feels more like a walking simulator. The atmosphere is really the strength of this game, with the visuals and the music.

yeah its pretty bare, sorry haha to be honest, i really just wanted to see what people thought of the physics. looks like i need to change them a bit