I like the visuals (character and environment), and the U.I. looked fine for the most part.
I didn't really get what I was supposed to do, at first. The U.I., for listing the stuff I had to do for the day was confusing as well, as I didn't know which item was what between the T.V. and the computer. Other than that, I didn't find it interesting to do the same exact tasks for each in-game day. Maybe you should of focused on one day (instead of seven), and have the player do a list of tasks that must be completed in a certain amount of time.
If you don't mind me asking, but what did you want your game to be?