I did not play this with WebMonetization.
It took me a while to understand, why there appeared a „retreat” seemingly randomly. Only to notice, that it is linked to my sanity!
I could craft some mirrors, but only played level 1 (being really risk averse).
This game has the potential to appeal to explorers. I only wish, it would be possible to earlier use some crafting (I played the first level several times to loot enough to make a mirror).
So a bit of balancing, and this could be more engaging. Are you planning to develop it further?