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(7 edits)

Great start overall. The building mechanic is fun and creative. The frogs are a good obstacle, adding the need for quick thinking and planning.

- I wanted to turn faster, and it was slightly too easy to fall off the platforms.

- Fighting the frogs was a little clunky, some more audio/visual feedback for it would help

- The water had a bit too much color for the tiles to pop out. An outline around the tiles would also help.

Building up a safe place to run around has a distinct feeling to it.

Then you begin to wonder: where did all the debris come from? Is there something out there breaking apart floating towns? As the thought sets in, it doesn't feel so safe after all...

EDITS: formatting

Thanks for the great feedback! I didn't have much time to think about story, but I like that idea. Maybe it needs a gigantic frog boss at some point...