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I' really sorry about that, but unfortunately OpenGL is godot's renderer and if your hardware doesn't support it, we can't do anything about it.

It's strange cause my hardware does support it, I'm able to play games that require OpenGL perfectly fine.

That's really strange. SnapeFX requires OpenGL Es 3, maybe your gpu only supports Open GL Es 2?

Deleted 3 years ago

So from what ive could gather, OpenGL Es 3 is only for android.  and the current version of OpenGL on my laptop is 3.0.1

i really don't know why that happens, it shouldn't happen. i could convert the whole project to OpenGL Es 2 and maybe something would change. That's also a good idea to give access to SnapeFX even to people with OpenGL Es 2 only hardware. One of these days i will do it and as soon as I can i will release a the new version. By the way i'm sorry this happened, i hope that with the new version coming you will be able to run it! 

Hey it's all good, I'm always happy to help with these kinds of things (finding bugs or just trying to figure out why things don't open) but yeah hopefully that new version will work for me. If not thats always okay. I could always try and use it on my linux