level 1 had the trees to mark off the invisible walls, level 2 does not, and I got confused wandering around bumping into flat spaces.
level 2: the jumping puzzle depends on me jumping "onto" invisible edges of rocks, places where I fall through the rock if I turn the camera. Trying to jump on/off the moving rock, I'd pass through instead of standing on it (camera at the wrong angle?). Each re-attempt takes 30 seconds to walk back to the moving rock, and I feel this is a bit much.
level 3: more jumping onto invisible parts of rocks, and falling off or sliding down if I turn the camera. instant-death if I turn my head to look at the landscape, and death means starting over in level 1. gave up.
Thanks for trying it out Mozai! I haven't heard of falling through the rocks when turning your camera. That's something I'll have to look into. The game can be a bit challenging though, certainly; however, death does not mean you restart at level one. You will restart on the current level that you died on.