Morning!
I've spent ~15 minutes with your demo.
- After going into a room that takes me to the hallway with notes, I found this error:
- ERROR: Node not found: Timer.
At: scene/main/node.cpp:1381 SCRIPT ERROR: _ready: Attempt to call function 'start' in base 'null instance' on a null instance. At: res://world/gametunnels.gdc:6 - The music stops, I go back to the main room, but I'm not sure I'm getting the full experience. No other room triggers anything.
- ERROR: Node not found: Timer.
The atmosphere wasn't particularly spooky for me. Very dark, yes, but almost too dark (see Screenshot 2). I also had a problem with draw distance (see Screenshot 1). That in particular pulled me out from the overall experience. Could the skybox (or whatever background is being used) be set darker than that blue? If almost black, one may not notice the "pop in" effect as much.