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I run the game and went to get drink, when I heared the music start and didn't sit in front of computer, I wasn't sure what game I downloaded. It was very good, but I didn't remember installing any medivial theme game. 

I quite liked your execution off shop, even when it was little confusing at the begining, it had sci-fi vibe. I Imagined just putting hand in there and potato materialized right into my palm. 

As others have written, the hunger system is quite punishing and the death exacution is well, dead end. You have to restart the game.

Nevertheless I am fallowing you to see with what you'll come with in the future. Can I ask about the music. Did one of you made it, if so, what tools or approach was used?

Thank you so much for the feedback and the follow! The jamulator game jam was the first game jam myself and Kazuto have participated in before along with creating a game together as well. We found it difficult to get what we wanted to do done and in turn areas are of the game now are flawed such as what you mention. It was nearing the end of the game jam and we knew it needed some sort of death implementation because we had the vitals; hunger, hydration, radiation, health. If those were to be implemented then death had to come along with that. We just weren't able to come up with something original in the amount of time that was left. As for the music we actually didn't make it but I felt like there had to be some sort of musical element to give the game/prototype more character and Kazuto mentioned something about an exploration theme and as such we came across this beauty - https://opengameart.org/content/medieval-exploration The website has a lot of free assets to be used anyway you like as long as you follow the license. We have some good ideas I like to think in the works. Hopefully in due time we can show everyone! :)