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(1 edit)

It might just be muted inside unity, there's a button above the game view for that. To test, you can hit the 'play' button on an audio cue, if unity editor is muted that won't play a sound. There is also music that plays in the template scene to test with.

Also in case you missed the step, did you hit the  'Process Text' button in the PowerQuest text manager?

Spot on! I didn't do the process text step, after that the dialogue started to work.

So far I love the plug-in, we're in the adventure jam this year and I'll have a go to build the game with the plug-in!