I am glad to hear it was so enjoyable! I did have more planned like notes to find in the drawers and stuff for people who wanted to look, as well there were also going to be multiple nights, but just due to the time constraints of trying to polish everything I really had to prioritize and cut it down. Which unfortunately meant I had to cut a lot of the narrative for the sake of having a game at all. If it interests you:
In the whole arch, the character having to wake up and go to the bathroom symbolizes his need to be relieved of his burden. However, after doing so he goes for water. After trying to relieve himself, he still wants more. Maybe he doesn't even want it, but he needs it. He can't live without it.