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A jam submission

She SeesView game page

She sees you, always. Are you ever truly alone?
Submitted by DeepFriedOreo — 1 hour, 35 minutes before the deadline
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Play prototype

She Sees's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#203.0684.000
Story#252.9143.800
Graphics#302.9143.800
Overall#322.6083.400
Enjoyment#362.6083.400
Theme#391.9942.600
Concept#422.1482.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any optional theme? If so which one?

Didn't use an optional theme

What game engine did you use?
Unreal Engine 4

Did you have fun? :D
Of course!

Discord username
DeepFriedOreo

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Comments

Submitted(+1)

The environments I got to see were nice looking, and the intro was interesting, but the hallway was so dark I couldn't figure out what to do and gave up after 5-10 minutes. I even made a tent over my screen with a dark sweater and huddled under it but still couldn't see anything.

Developer (1 edit) (+1)

I am sorry about the darkness! It was pointed out to me by the artist I was working with that I should brighten it, but you definitely aren't the first to say it still wasn't bright enough. I may release an update after the rating with more ambient lighting in case anyone is interested!

Submitted(+1)

Awesome intro!

The intro was super cool, loved the voice acting with the slide-show and the epic art to go along with it. I think the gameplay could have used an overlay so I could tell what was clickable, but once I figured it out I was clicking everything haha. The jumpscare got me because I was preoccupied trying to find everything I could click and didn't notice her. The 3d elements + exploring a lit household + lots of things being interactable made it feel engrossing. Just wish it was longer and the narrative after I started playing was more clear. Good job! :)

Developer

I am glad to hear it was so enjoyable! I did have more planned like notes to find in the drawers and stuff for people who wanted to look, as well there were also going to be multiple nights, but just due to the time constraints of trying to polish everything I really had to prioritize and cut it down. Which unfortunately meant I had to cut a lot of the narrative for the sake of having a game at all. If it interests you:

In the whole arch, the character having to wake up and go to the bathroom symbolizes his need to be relieved of his burden. However, after doing so he goes for water. After trying to relieve himself, he still wants more. Maybe he doesn't even want it, but he needs it. He can't live without it.

Submitted(+1)

The drawings in the intro were amazing! It set the tone of eerie / sweet right off the bat. Then in the house every time I turned around I kept expecting to see her and then when she peeked out of the doorframe I genuinely got a little spooked. Nice job! It was verrryy dark though, especially the hallway with no light switch (that I could find)

Developer (3 edits)

Yea, the art is amazing! Big thank you to the artist, DreamingOfLostRuins for that! I am sorry it was so dark, I actually cranked the ambient light last minute, but I guess for some monitors it's still not enough. I am glad you enjoyed it though! She just wanted to say "Hi." :( lol

Submitted(+1)

Always fun to see a 3D entry! A little unsure how the narrator is unreliable, other than him being just confused about things.  The story itself was interesting, would have liked to see a bit more of it as right now it seems quite short but you mentioned you struggled with timing at the end so it's understandable. The voice acting and sound design were well done and "she" definitely creeped me out.

Developer

Thank you so much! Yea, unfortunately the narrative parts were mostly missing, but the "unreliable" aspect is not just the character's confusion, but their over all mixed feelings toward the "her". There were originally going to be multiple nights, and the first was going to introduce "her" as a more neutral character before getting creepy with the faces.