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Wow, thank you Sasha! We worked a lot of late nights on it, so very glad to hear you enjoyed it. On the notes:

- Yeah, I (uncle_specter) spent a lot of time tweaking the dialog box sound trying to find the right tone.  Hopefully it wasn't terrible, but next time I'll try to lower it/quiet it relative to other sounds

- This is a great idea! Just didn't have time to get to that level of polish unfortunately.

- There's a bit of wonkiness around character-sprite matching attack behavior and positioning that we didn't have time to fix, but definitely noted, could have spent some more time tweaking what we have I think.

Thank you so much again for the kind words and the helpful notes! :)