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(+2)

I like the progressive puzzles and I get a feeling from the movement and shot counter that more was meant to be in regards to getting things done with less. Thing worked, but not having a restart for for when the levels introduce things not explained in anyway causing an instant failure state is a shame (the push triangle thing to button, to open up the way). Other than that not bad, however I don't see the theme - so I guess it is a good thing we got a not on theme option as well.

You got it!
We were unable to implement an important part of the game before the deadline: the pending mechanic.

We will make it work after the voting period.
I definitely look forward to explore it in the future.

(+1)

Sounds good, I will be curious to see where it takes you.