I like the progressive puzzles and I get a feeling from the movement and shot counter that more was meant to be in regards to getting things done with less. Thing worked, but not having a restart for for when the levels introduce things not explained in anyway causing an instant failure state is a shame (the push triangle thing to button, to open up the way). Other than that not bad, however I don't see the theme - so I guess it is a good thing we got a not on theme option as well.