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(+1)

0_0

Some very interesting aesthetics here. Pretty cool.

Game does nottt run well though huh. I mean 4k resolution was seconds per frame lmao. Even in windowed mode the levels chugged.

Not really sure why as it looked pretty simple.

I liked the transition particles stuffs.

Worth it all for the ending though. Thanks.

(+1)

Optimization...!!! Something to consider for 1.0 this weekend :D

UE4 isn't great about giving the player a launcher for graphics quality so I will tone down the overall and hopefully that will help. Long-term I'd love to develop an easy-to-reimplement graphics (and audio) settings menu in UE4 so I will make a mental note. Cheers!

The aesthetic idea overall was to make something simple but with a high degree of fidelity but then render it down and find something fun in between. Can always balance that more as I find more fun decisions to make :)