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Hello uncleAlias, I played your Bird Panic game and I have made a gameplay review video about it! Here are also some notes as well. I would appreciate for you to join my YouTube channel. The more people join in, the more I am motivated to do these reviews.



  • The game is really lovely to play and the sound effects suit your game so well.
  • I enjoyed most of the time with the challenges.
  • I think sometimes the bird does not go down (You might see it clearly in the video) I am not sure but I think sometimes it get stuck on the floors.
  • There are green gems in the game that you win them! Do they have any value? Can they be used for future upgrades?

The video has more to show than these notes over here! I would love also to see this game hit the multiplayer option. 

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Thanks so much for playing it!  Because of COVID, I rarely get to actually see someone play it for the first time and give commentary, so it was really useful.  A few notes/questions:

- The HUD at the top of the screen isn't supposed to look like that....  Can I ask what resolution you're desktop was on or if you use any screen scaling?

- There are 2 types of platforms - the loose dirt ones can be dropped down/jumped through, but the rocky ones can't.  I'm currently working on making them look more different from each other.  Seeing the things you missed will really help me focus on what to make clearer!

- When you tried Classic mode and the game suddenly ended, is it possible you pressed "U" and then "G" for some reason?  Those are cheats keys that trigger "Unlimited Hearts" and "Game Over", which seems to be what happened by looking at the screen.  The game doesn't normally end like that!  BTW, It says "P2 Press (A) to join" so that a second (or third or fourth) player can join with gamepads.

- the message after level 5 wasn't meant to signify the end of the game.  There are 11 levels in total.  I think I will make it so that message is displayed on game over instead.

- right now the gems are just used as an overall score, but I hope to add a system where you can buy things with them, or you need a certain number to get past certain points.

I'll be replying to the post you made on my game page as well, but it won't contain any information that isn't here. (Edit: and thank you for posting there too, I feel like it might encourage more engagement)

Thanks again for making the video!  I got a really big bump in traffic from it.  I'll try to send some your way in return.

Hi uncleAlias, I am happy to see all of this notes from you, it makes me feel good that the gameplay reviews that I am doing are actually helping devs here.

- The issue you saw with the HUD is probably due to my resolution, you are right! I am using 1440 : 900 and that is because I changed my setup and settings 2 months ago! (Some devs had similar to different issues when I play test their game and they never had it before, I blame my resolution lol).

- I didn't even notice that there is 2 types of platforms, It will be nice if you add some texts about it to explain it too.

- Those cheats keys might affect your game in a negative way! I mean think about it, one slip from the player on his keyboard and the game changes ;) or get over!

For one more explanation! I tend to post here to replay to your post and copy paste the same to your game page in order to help devs to notice that I finally made the video for them and also for other devs that might be interested in your game!

If you made enough changes and updates make sure to contact me (there is email adress, instagram...etc) I noticed that doing fellow up videos showing updates or making a gameplay series gives more traffic to you developers! I had some acknowledge that. ALL THE BEST!

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The issue you saw with the HUD is probably due to my resolution, you are right! I am using 1440 : 900...

Yup!  Changed it to that and it messed it right up!  Have to look into that.

I didn't even notice that there is 2 types of platforms, It will be nice if you add some texts about it to explain it too.

Thanks!  Yeah, I'm really gonna work on making the random tips at the beginning/end of the levels more noticeable.

 Those cheats keys might affect your game in a negative way! I mean think about it, one slip from the player on his keyboard and the game changes ;) or get over!

Okay but, just to be clear, is that what you think happened?  You pressed some odd keys and the game ended?  I just want to know in case something else is triggering the cheats for some reason.

If you made enough changes and updates make sure to contact me (there is email adress, instagram...etc) I noticed that doing fellow up videos showing updates or making a gameplay series gives more traffic to you developers! I had some acknowledge that. ALL THE BEST!

Will do!  And again, thank you for giving my traffic a boost!  Since you posted your video I've gotten over 100 views and 40 plays and they are definitely almost all from this thread!  Cheers!

Happy to hear from you again! And really surprised you got 40 plays! That is a good amount of boost!

I have noticed that your gameplay video on my YouTube did good too for the last 10 games I have played on itch.io  (at least 10 last games, it might be more) and your 16 minutes video has been watched for 1.5 hours (which is good comparing to typical watch time this week) All of this is honestly to your game being good and interesting to play! So if you are satisfied by the your boost you should know it is all due to your game being good ;) 

For the cheat codes! it is really up to you! It is just a personal opinion here lol (you should get more feedback on that before doing anything I would say).

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Yeah, I'm not arguing with you about the cheat codes, I'm just trying to get clarification about what happened that triggered them.

Sure, I didn't take it that (Arguing I mean). Here to help as well.