Ah, thank you very much for the responses! While I haven't heard of the term "home-made charm" before, it does sound like what I was going for, in a sense; just a game with a casual, less professional, more sincere vibe to it.
Thank you for the feedback on the issues, as well. I didn't want the player to simply walk back from what they did previously because I worried it may mess with the variables; I'll have to experiment more with this in the future to see if this concern was really anything to worry about.
I didn't realize that refreshing wouldn't reset the game; I will definitely have to account for that in future Twine games. Thank you very much for pointing that out!
I did run into the empty page with transport station to map, but I was never able to figure out what was causing it. I will have to investigate it further.
Thank you again for the feedback!