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having tabs open in the background while you play is probably the cause of the issue, if any other applications are running other than the web browser as well, that might affect your performance

I know that, but even with everything else closed, it still is borderline unplayable in bigger maps. I think this is an optimization issue, rather than one that originates from me and me alone; although my low ram and poor processor on this Chrome OS piece of garbage is certainly not helping.

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Sorry to hear that. I'm still working on the optimization patch, I wanted to bundle another larger code change with it which is taking longer than I thought.

(+1)

Oh, DW about it! It's all good, and I don't mind waiting. Take your time :>