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Loved how this game looked. Unfortunately, the gameplay isn't my favorite. As it is now, as long as you get the first hit on a skeleton you can just stunlock them by hitting them over and over. If you miss the first hit and they hit you first, you need to get away before they hit you again or you'll be stunlocked in the same way. Since the enemies don't attack you in groups, you can just fight one at a time and there is never really any danger. Even if they kind of group up, they'll wait in line until their turn to get killed. Since you can stunlock them, the damage of your sword doesn't really matter. It's no more difficult to hit them 10 times than it is to hit them once since the only hit that really matters is the first one. The speed upgrade also seems pretty useless since you'll mostly be standing in place spamming attack anyway. Because of all this, there isn't much dodging in the game. Would have liked to see more enemy types that force me to dodge more often. But, it's a good start to a game and could be really fun with some balancing. Well done. Thanks for making it!

thank you for the feedback!, i’ll try to work on the enemies to attack in groups and try to surround the player, will definitely add more enemy types.