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(1 edit) (+1)

Great art as usual! Love the music choice!

The interactivity was a definitely a great addition. The math puzzle took me embarrassingly long to solve  (I didn't notice the window above the closet T-T)

The vague delivery was perfect, making the player project their own feelings onto the character thus pulling in player participation.

If I had to suggest something it would be to flesh the world out a little bit. Things seem a bit too vague to keep the player grounded in the scenario. Just small things like maybe you find a book on some history about this world or perhaps an article about how witches in this world are perceived by the common people. Of course I realize that the world is not meant to be the focus here but one can always make the world out to be a reflection of the main character's perception. Small things like that can immerse the player more imo.

The 3D transition was a pleasant surprise.

There were some rendering issues from time to time (just a lil distracting not a big deal)

Overall, a great second VN.  Cheers!

(+1)

Thank you so much for playing!

I see that rushing the game bit me in the ass when it came to worldbuilding since I agree with you here!! Some objects were supposed to explain a bit of backstory but I got so lost in this that I entirely forgot about it. That you bring this up actually makes me feel a bit: "Ahhh! I forgot to focus on that!!" 😭

I need to revisit a few things when the game gets unlocked after the jam voting ends.

I still have no idea how to fix the rendering issues. It was suggested to make the images or the whole game file smaller since the whole game gets loaded at once before the start. Will play around with that too!

Thank you so much for the feedback, it's REALLY appreciated and helps me a ton. Thank you so much for playing and enjoying the game again!