Aight, played it through. It was a pretty good experience overall, very nice style you've got there.
Some pointers/ critical feedback.
- If there was something of interest on a wall, it was of annoyance that I could not turn and face the wall if I stood to close to it. Everytime I wanted to turn to the wall I had to do a little loop.
- Going into aim whilst you run locks the animation into the running animation even when idled.
- I got a bit lost on the controlls mid through the game. This was especially apparent whilst in the inventory, having a cheat sheet of commands would not hurt to have displayed there.
- The zombie npcs very often bugged out and stood shaking at place.
- A bit nitpicky : The vertical climbing /slowdown in the stairs was waaay slow. Felt like the character was wadding through mud. I'd suggest speeding it up a bit.
This is good stuff. Don't stop working hard!