Well, i made it to the second level of the dungeon, considering the early stage i'd think thats a good start.
The game concept is good, the art is great.
The UI seems too small, Most of the screen is empty while you could have a bigger map and seeing what's going on easier.
The music is relaxing and catchy.
I can't tell about any of the upcoming features, except it seems you can have a melee and a ranged weapon both together, but it totally depends in the rest of the game to know how viable and balanced would that be, considering arrows will be scarce and hard to come by.
So far it seems everyone moves at the same time, there is no faster or slower. A game called Elona has a speed-based turn system. Where time passes based on the player speed. If you have 100 speed and a enemy has 50, you'll move twice as fast as them. Just a example.
Looks promising at least!.