Second level is good actually, the game is completely unbalanced and it's far to easy to die at the moment.
Thank you for your constructive feedback, it's very much appreciated!
Do you mean individual UI elements are too small to interact with comfortably, or that there needs to be more UI like minimap? There will be a minimap, health and status info on the screen.
There will be melee and ranged combat, along with various skills for both instead of just "bump to attack".
Yes every character moves at the same rate now, but a system is in place to allow some characters to move faster and slower. I imagine there will be atleast some monsters that move twice the speed, and some that move half the speed of the player.