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Not sure, I have zero experience with the platform. I wonder if it could be possible to use a dynamically linked libksnd so that it can just be swapped? That's how the wrapper works for Game Maker. It of course requires a working 64-bit DLL as well.

Well, you should try IMO. The developer I've commissioned it from had some reservation about using DLL version, but I think it was just some sort of preconception. I can act as a tester as I have CF.