Oh man the concept of using tetrominoes to attack is genius -- the quick wit required to hit for a lot of damage seems super fun and I'm excited to see where this mechanic goes! I can see a lot of game elements being added, like blockout squares where you cant have a tetromino touching, things like that-- of course not before the jam since that's super soon: looking forward to playing it though!
also crocodile boy is my mascot