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(2 edits) (+2)

Hey. Nice job for your first game jam entry. I've got a few suggestions that might help. Things are a bit too tiny as they are. Adding a full screen button could help (you can choose this in "edit game" page of itch.io for your game). Making the sprites a bit larger also helps. Not all of us have very young eyes you know! :) 

Your character sprite is a bit blurry. You can fix this (if you want a sharper look) by selecting the image file in Godot, going to the import tab, deselecting "filter" and clicking re-import.

About the "source" field which you wrote you don't know what it means. It's simply asking you if you want to share the source code of the game. If you want, you can put a github link in there. It's entirely optional of course.

Thank you very much for the feedback even though the game flopped and it ended up pretty horribly.

(1 edit)

What do you mean the game flopped? It might sound cliche, but as long as you learned something, it was a resounding success. And you'll get some feedback which is nice. It's not like you spent a lot of money and then didn't get a return on your investment. :D Keep going if you enjoyed the process of making the game, you'll quickly improve, I'm sure.

EDIT: If by flop you mean few people have rated your game, first of all it's just day one. And two, you  can work on your cover art a bit. Make something that doesn't look blurry, add some big text and contrasting colors in there, and you'll grab attention. You can do this even now. It's not against the rules to edit jam page after submission date.