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(+1)

It's a good idea, but there wasn't a way to decide how much force you were hitting with which made it really hard to aim it. Otherwise it wasn't too bad. Nice obstacles, though I wondered about the T since I couldn't land on it or anything. I wonder if the next lvl was supposed to start at the next T but instead they just all started at the first T and you just had to go through all the obstacles to get to the new score pole. That could be a bug, for sure.

(+1)

The T was supposed to be a checkpoint, I’m remaking the game and making it into a solo game of it’s own