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The intro was cheeky! After getting into it, it was fun :) It took me a while to understand what was going on, even despite the intro. Looting heroes wasn't obvious to me (I was focused on healing, so I didn't even realize the progression bar), resurrecting wasn't obvious to me either (I tried to use the anti-rage spell because of the matching blues). It would also be good to get feedback when you're out of mana, sometimes I was trying to cast spells and wasn't sure if I failed to click accurately or if I had run out of mana.

Thanks for playing !

To be honest, we were aware of a few problems with our final product (the How to Play window only was implemented at the last moment because we knew the game was too much of a mess, and that it's hard to understand how it works at first).

I have to say I didnt think about the matching colors between Cure and Revive ! We colored the resurrection zone in blue to match the mana bar, but didnt think about Cure. We were worried about players not getting how to loot the enemies, but I was afraid  "looting circle" would take too much space on the screen.

Thank you for your feedback !