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(+1)

Let's face it. It was fun to make the game, and nice experiment with side effects (i realized later that you can play for both 'teams', helping Puvmam to don't meet the ghosts or survive in Tetris). But game needs at least one more week of playing, testing and tunning to make it enjoyable. Specially the pacman is too fast, chaotic and has too many arrows around.

The several 'Pavmams' are the difficulty levels (the most right, the easier one). As i can read for other comments, i was unclear on this

Yeah, i actually sort of assumed the left one is the easier one, just because it was at the left! :)