hey so had a quick question - I notice the "fail condition" for blueberry mode is essentially running out of score... might there be a way to... increase that score? perhaps in future versions if not currently? hehe I really enjoy getting the character stuck somewhere and letting them swell but I find that generally the score hits 0 before they fully occupy the space lol many thanks and great work! was an incredibly engaging game :)
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The reason it's limited is because it causes instabilities. The larger you get, the larger the forces are, and with the walls, it gets.... laggy. Too big and it crashes not only the game but your computer. I chose the max size per-level based on how large you could get without this happening.
I also made the last level the way it is for a reason, for all you size demons who want to just fill up the entire screen.
In terms of altering these values after the fact, there's probably a way to do it, but would require hex editing or Melon Loader, both of which I have 0 experience with
haha i gotcha, when i was messing around with the size demony stuff on the last level i managed to get the player character stuck in some buildings and saw that instability firsthand. never had a crash though just lots of slowdown. props for including that level anyhow lol. also big thanks for the response :) will check those things out. thanks again!!