Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

nertynert

5
Posts
A member registered Mar 15, 2020

Recent community posts

just took a look at melon loader as well, be sure to check out the "universal mods" section of the wiki for it! those tools look like they might be useful. for example "Explorer" by "Sinai" sounds like it could come in handy. best wishes homie lol 

haha i gotcha, when i was messing around with the size demony stuff on the last level i managed to get the player character stuck in some buildings and saw that instability firsthand. never had a crash though just lots of slowdown. props for including that level anyhow lol. also big thanks for the response :) will check those things out. thanks again!! 

(2 edits)

oh shit i just posted a comment asking this very thing. i think it would indeed work but is this possible to do on our end currently? not sure how to open those level files 

hey so had a quick question - I notice the "fail condition" for blueberry mode is essentially running out of score... might there be a way to... increase that score? perhaps in future versions if not currently? hehe I really enjoy getting the character stuck somewhere and letting them swell but I find that generally the score hits 0 before they fully occupy the space lol many thanks and great work! was an incredibly engaging game :) 

yo this is so cool! Makes me wish it had themed maps similar to thing thing arena 3, as it's gameplay reminds me of a mix of that and a classic 90s arena shooter. Love how the arena slowly gets covered with blood over time as well lol. Wonder if the same effect can be accomplished with shell casings/spent mags? Seeing them litter the environment would be so neat. Again tho really great work definitely going to find myself coming back to this one often :)