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Oh, one last quick comment about your main menu: I think you did a solid job with the character pose, colors, and details, but consider giving your lighting/shading a little more love! Some details such as the shoulderpad and body armor come across as a little flat because of it. I think it could go a long ways in really improving the appeal of your design!

https://saint11.org/blog/pixel-art-tutorials/ As a general reference for learning more pixel art design concepts, I always highly recommend the tutorials of the wonderful Pedro Medeiros.

Best of luck and keep at it!

Wow, that's a detailed review. Many thanks for that!

Yeah, I struggled with the level design. Cause my intention was to make a boss runner and didn't want to throw the player directly into a boss fight. I try if I can come up with some good ideas on the updated version. Although I don't know what this will be. :'D

The intended way to fight the bosses is kind of cheesy. In all cases their special attack is also their weakness, that can be used for Dracula's advantage.

And thanks for the link on pixel art. Looks pretty promising. I will check it out! :)