Really cute game! Standard advice for pixel art games is that if you're doing pixel art, keep your pixels a uniform size. For the most part you do, with some exceptions in the UI buttons. Because the hero made it to the goal on the first level, I somehow got the impression that my goal was to get the hero to the end, not to stop them. Once I realized though, I quickly started to understand what I was doing and had an all-around good time! The only thing I could really complain about is that the pace is a little bit slow when it comes for waiting for the hero to travel. Other than that, good work! :)
Viewing post in Evil Maze Master jam comments
Thanks for the detailed feedback!
Glad you found some things you like about this lil' game. ^_^
Yeah, I agree I could've done a better job with the buttons, cheers for the tip!
As for the slow hero, I already got a suggestion to have a "fast forward" feature and I quite like that idea, I think that would lead to a smoother experience for you as well.
Cheers!