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Interesting concept. I liked the 1-bit look of the game. The first level was quite challenging though - I didn't pass it.  I just wish the game allowed me to change the controls using the Unity launcher. Use Input.GetAxis("Horizontal") and Input.GetAxis("Vertical") to get what the player is pressing, instead of hardcoding it to certain keys.

Thank you, I appreciate the feedback !

We were short in time to add this feature but we'll add it in a post-jam release.