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I'm pleasantly surprised! I could see this as a full game given the time and dedication to fleshing out the combat system. I don't really see the roguelike aspect but rpg and racer definitely stand out. The music got a lil repetitive but the controls were tight and clean. It'd be cool if there was a feature where if all the cars were destroyed, you win the race by default. Good game!

Thanks!

Yeah, I had in my mind to finish the race when you killed all the enemies (or maybe adding a time limit for the race, I think that could work too).

Regarding the roguelike, my real intention was "a bit of roguelike" because of the death and replay system.