interesting concept! As others have suggested the map is too big. This could have also been solved by allowing the player to run/sprint so you can go faster. other than that well done!
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Thanks! :) About the map yes you are totally right, since you read the comments I think the reason why the game is that way.
The 2 solutions are indeed:
1) Increase the speed of the character proportionally to the map size
2) Make the map smaller
That way it'd solve a big part of the wandering simulator problem. I'm glad you still liked it aside from that mistake!