Wow, this looks pretty accurate!!
Do you plan on making it the exact portage of the demo, or add your own elements?
I'm planning to rebuild the whole level as accurate as possibal. Story wise i want it to start as it dose in P.T. But i want to add in some different things to it, because i want you to get a good scare while playing. If you have any ideas to what i could do story wise please feel free to share them with me :)
I'm Rizkydp in charge porting model, texture and setting up the material, as far as I know, fox engine is using PBR workflow and what I have to do is figure out how those texture plugged into UE4 material node, so we don't use shader from fox engine instead I create a match clone as close as possible with available shader in UE4