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The controls could use a little tightening as to stop the sliding being so uncontrollable, otherwise theyre really well done. Art is super cute too. One thing I would have t o say is that I think it'd be better to have the player spawn closer to the action.

The fire was going to be secondary. Something like force up while fighting some enemies along the way. But in the end the only threat is fire xD. So it makes sense to position the player in the lowest part of the map. Maybe make the fire rise faster hehe.