Thanks for the comment. It was originally supposed to be a side scrolling beat-em-up... Something like this old game, streets of rage, where the main character practically only interacts horizontally. But then the backgrounds started to grow....
I still don't agree with you. Mouse aiming is great for shooter games but I have my doubts about using it with hack and slash. As an example, you have the amazing Crawl, which uses the same principle of horizontal interactions but with vastly superior gameplay than DvsD. I grant you the hit boxes in the original version of DvsD have been rearranged to make it easy to hit monsters even vertically. So please give the latest versions a try.
As always! Thanks for the comment.