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The camera combined with the art gave a very blurry effect, which made it hard to look at for me. The style was generally good. The gameplay was quite boring and I couldn't tell if my bullets just weren't hitting or if the enemies had HP that was depleting with each bullet. The pacing was too slow, too much aimless wandering until I found packs of enemies. 

(+1)

I never intended to do an action RPG or an arcade shooter.

It was limited time and I had to cut out a lot of features for this. That's the reason why the status is prototype.

And I'm going to add a setting to turn of the postprocess. 

I got you, I'm not trying to be mean. Just trying to give honest feedback :) I totally understand it's a game jam game, so is not meant to be fully put together yet.