Great use of shaders and particle effects, the controls a little awkward but... where's the growth? Oh and nice sounds too, especially the powering off effect.
Edit: i almost forgot, next time either capture the mouse or make the game fullscreen!
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The growth kinda fell out because of the scope creep, but it wasn't very strong anyway haha. I just wanted to challenge myself to use shaders and light maps.
And good call about the mouse. I like to give people the option to go fullscreen or not (even though I want them too), but I should cap the mouse.