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It was fun to play what you had. I was waiting for the next wave and it just never came. Dodging all of the bullets was fun. I liked the patterns you chose for the weapon spread from the enemies too.

(+1)

Yeah, we were a team of 3 but I was the only one with any experience using unity or C#, so ended up doing the brunt of the work myself while attempting to teach my friends how Unity works haha, so we really didn't achieve what we set out to accomplish

I made a silly tutorial screen to try and show that you can deflect bullets with the right mouse button, not sure how effective that was though at conveying the info having thrown it together in the last hour prior to submitting

The tutorial screen didn't make its appearance in my native Linux build, unfortunately, so I quite didn't get that one can move when I first tried it.

The "score" screen somehow doesn't work at all...