Very good game, good mechanic, fluid and fun. I had never seen the use of mouse point to light and aim, the playability is very good. And the creativity with Venice inspiration and ancient language was just great!
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Thanks for the kind words, gtilelli! The mouse pointer lighting came to me as a solution to dark areas where the bats could easily take the player out. It allowed me to reduce the 2D light attached to the player and helped improve the 'mood lighting'. Glad you liked my mock-medieval language too! I wanted to have a few different playable characters with different attributes but well - time ran out.
Thank you so much for your comment.