Interesting game. For a while the typing is fun (I run 200+ characters per minute, so having the shifting and turning words is fun). only after reading Peter's comment I saw the added stats in the inventory :D. In all, nice implementation, solid, can't image that you actually did the idea and all in 2 weeks. Gacha'm all.
Viewing post in Gacha Impact 2D jam comments
Thanks for playing the game! certainly will add more clarity regarding the "equip" mechanic in the future.
Me and my mate are a huge fan of gacha games in general, so the underlying game design and concept was pretty quick for us to come up with. Putting it together to use the theme and making sure the moving parts all fits together was challenging but a lot of fun!