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(+1)

I love the idea of evolving enemies. I think it has a lot of potentials. Some general suggestions from my side:

  • Sometimes it was difficult to see what tiles the towers could actually reach. Maybe highlighting the actual tile or projecting the radius on them could help.
  • It would have been nice to be able to trigger the waves manually to avoid waiting.

Thanks for the feedback! I wholeheartedly agree with both of your poinits.