I played a few times but found that whenever I moved the lockpick the alarm would trigger.
Is that intentional, as I thought the instructions said don't hit the tumbler or the alarm would trigger.
I won't rate yet because that would be unfair, but I like what your doing with the game, good suspense.
Viewing post in Jewel Heist jam comments
Hello - thanks for the feedback. I put in a fix for lockpicking - on doing the 2nd lockpick the pick would accidentally be intersecting with the lock and cause the alarm to go off no matter what you did. This should now be working as intended (only when you intersect the pick with the body of the lock will it go off).