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Artwork and the static filter were pleasing to look at.

The movement of the character was also very fluid and I liked that a lot.

At least you're aware that the lockers were buggy. Thank you for pointing that out. I did have to mash on a few occasions xD

The locker hiding mechanic was very interesting, although I didn't really have to use it much because of the level design.

Speaking of, the levels were designed very well.

Hats off to you!