Artwork and the static filter were pleasing to look at.
The movement of the character was also very fluid and I liked that a lot.
At least you're aware that the lockers were buggy. Thank you for pointing that out. I did have to mash on a few occasions xD
The locker hiding mechanic was very interesting, although I didn't really have to use it much because of the level design.
Speaking of, the levels were designed very well.
Hats off to you!