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I love the concept of the ball moving away from the mouse.

I don't know if this was just me, but changing rooms and restarting all caused the game to freeze and the audio to stutter. Not that I'm complaining, the game still worked fine. Just a minor technical hiccup on my end.

Otherwise, a very good job. Well done!

The changing is probably because the tilemaps are 1 pixel big tiles, I'm trying to optimize them for the post-jam game.