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(+1)

I think this needs a little something more. Clicking blocks to break them is an alright mechanic, but there needs to be more meaning behind which blocks you break, when, and why. It ends up being really click heavy in a way that I could see tiring out wrists/fingers easily. I would recommend changing the clicks to break to like 1/2/3 or 2/3/4 instead of 2/4/6. The levels repeated, which made going through the whole 2-3minute timer felt a lot longer than it was, too. 

Good job finishing and submitting though! I liked the music and making all your own assets is an achievement, too! Well done!

(+1)

thank you for theplaying and for giving your feedback. I'm currently looking into seeing if I can have the tiles be procedurally generated when the scene is loaded for when I update the game more and I can definitely change the number of clicks. Thank you for the compliments too. The music and sounds are all the last things I made for the game and I'm pretty happy with what I was able to accomplish with this game so far.