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PandaKing

160
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A member registered Dec 14, 2015 · View creator page →

Creator of

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This was really fun! The clown was great, the gameplay was simple, and gives a "one more time" mindset. Awesome job with this!

The regular non Halloween version keeps crashing on the loading screen.

Damn. That was really well done!

This is just like when the airline did the special for cake or death. They were all out of cake, so I had to have the Chicken. It was terribly dry...

Love the game! Y'all are doing awesome on it!

it's not really new. I lived here before moving to Arizona. It's just that Covid pushed the play back a whole year so I'm back now for rehearsals and to perform.

Just a quick question. Is a handjob the only sex scene for now?

THank you for the suggestions. I have ideas for some things to add to my game but I won't be able to implement them for a while since I'm out of state for a few months for a play I'm in. Thank you again for the feedback though and for playing my game.

I can try. The reason why I haven't been playing many is because I'm very busy irl at the moment. I had to get to a different state from home for a play I'm I'm (my first professional play) and I'm also watching my cousins' dogs while I'm here, so time on my computer is very limited but I can try my hardest to get yours and some others rated.


Thank you for the feedback the music and sounds I whipped up in under an hour and the art was done intermittently through a day or two. Most of the time went to programming, testing the things programmed and fixing bugs.

Thank you very much. I made it all myself. Thank you for playing and for the feedback.

I'm probably gonna keep working on it but I don't know if I'll be able to for a while since I need to be out of state for a few months.

I made a version with that. Version 1.2. I just didn't update the webgl because I didn't think that'd count as a hotfix.

Ultimately, if it stops here with development, all I can say is you did well and thanks for the work you did with it. If you feel like working on it more later on, that'd be cool but you do what's best for you. For a $5 game, it delivers really well. You did a good job and should be proud of your accomplishment. Keep kicking ass if you stay in development and I hope to play more of your stuff if you make more.

I was having so much fun with this! The art is amazing, the characters are fun the story keeps me wanting more and the music is amazing! Looking forward to updates!

I'm planning on probably adding more but won't be able to add more to it for a few months because I'm gonna be away for a few months for my first professional play.

You were finding things, they just all get revealed at the end. I made a version that shows you what you've dug up as you dig, it's version 1.2. I didn't make a webgl for it though because it was made after the deadline and I didn't know if it would count as a hotfix.

Thank you. I'm looking at other things to add but updates for the game might be on hold for a while because I have my first professional play coming up and I gotta be away from home for a few months. Thank you for playing and leaking feedback!

Thank you for playing and for the feedback. I have a version with more player feedback. But since it wasn't one that was fixing a bug I didn't think it counted as a hotfix. I'm gonna be working on adding more to it and I all 100% open for more suggestions and feedback, because that's how my games and I will improve. Thank you again.

thank you for theplaying and for giving your feedback. I'm currently looking into seeing if I can have the tiles be procedurally generated when the scene is loaded for when I update the game more and I can definitely change the number of clicks. Thank you for the compliments too. The music and sounds are all the last things I made for the game and I'm pretty happy with what I was able to accomplish with this game so far.

I do have a version with that added. It's the 1.2 one. I didn't make a webgl build of it because it was made after the deadline and since it does add something and not really fix a big, I figured it wouldn't count as a hotfix.

Thank you. I'm working on adding some things, in fact, I already have added some things. Thank you for playing!

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Thank you for understanding and thank you for playing! I made a version with a couple small improvements (The one I ask people to ply play after they're already voted since the added stuff was added after the cutoff date. Thank you for playing!

Thanks for the feedback, even though I couldn't implement more stuff for it in its current state because of the time constraint. I'm gonna be adding more, when I can after the voting period is done. Remember, they did say on stream to submit what you could, I'm not making excuses, just saying that that's what I could do. I'll probably be adding more when I can but I won't be able to for a while cause I'm gonna be out of town for a few months soon. Also, I am adding more stuff to if in the mean time while voting's going on but I can't update the files with that during the voting since I'm pretty sure that doesn't count as hot fixing. Thank you for playing and for the feedback. It's the main way I can develop and improve.

Yep, well, a mix of that and anxiety. I made a version with something to show what you dig out but I'm not adding it til the voting's done because I made it after the deadline and I don't think that qualifies as a hotfix.

I just added that today but I'm not adding it in til after the voting's over because I made it after the cutoff date. Thank you for playing it and for the feedback! :)

Nice gameplay, beautiful visuals, beautiful sound. Just a very beautiful game overall.

I might implement that if and when I develop this further. I have some ideas. Thank you for playing it and for the suggestion! Suggestions and comments are some of the best ways I can learn so I can improve.

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I set the aspect ratio differently myself on purpose.  I changed the canvas to scale with screen size, set the ratio to 600 x 600 and on the build settings set it to 400 x 400 to make it a smaller player. I think it's just the webgl's full screen that's causing the problems too because itch's full screen works fine. I can try that though, thanks :)

Might add that after the voting if and when I develop it more. I might change some of the dirt tiles too. If I do add more though, it probably wont be for a while since I'm gonna be going to another state in a couple months and will be gone for a few months for my first professional play.

Chain effect? I'm not sure I understand. Like breaking one would break more, or something? Thank you for playing the game and for the feedback. :)

it was fun. I loved the art and sounds. You made it all fit together well.

On the results screen it should show you what your geodes contained and the amount you made from the treasures. I was planning on having something different but the coroutune i scripted didn't work out as I wanted it to and since there was a slight time crunch with the art and messing with the animator for the second time I wasn't able to debug that part so I instead reworked it so that it gives the number of the treasures you find. I'm starting to think of ways I could've done it better but, I guess that's part of hindsight, right? Thank you for playing and I hope you were able to have fun :)

I might do that. Maybe I might make more treasures too for different places. This game was a fun one to make and was one that I finally figured out how to make a timer so that was fun.

I know. I don't know how to get rid of the webgl's full screen, I'm sorry. But I'm looking into it.

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Concept's good but the controls seem hit or miss (by which, I mean that sometimes the controls wouldn't respond). Congrats on getting it in though!

Cute game with good effects.

Fun game and nice art.

Loved the game! Food is always awesome and cooking games are always fun. I didn't know if there was something special had to do for the steak though ^^'

The game was a lot of fun besides that, though. It might also make a fun mobile game too.  Like, a really fun one.

Thank you for playing and for the feedback! I have some things in mind to add to the game after the jam's fully done and one of the ideas I have since implemented in another game I'm in the process of making for another jam...a timer!