Ooo, the equivalent of a slo-mo easy mode with lower forces would be great for beginners. If it's anything like Moon Lander, it might even add to the tension being able to watch the fuel gauge wind down.
Viewing post in Orbital Traversal jam comments
I've updated the game to include 3 difficulty levels which scale the ships mass, gravity and rocket force to slow the game down and give more control on easy and medium difficulty. The hard or "starbuck" mode is the same as the original. Also I quickly forced the fuel text to change to red at 20%. Thanks again for your input! If you get a change let me know if this is the balance you were advocating.